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Home / Product Center / ​SB-H Landscape Sic Bo Master System
​SB-H  Landscape Sic Bo Master System - Product main image
​SB-H  Landscape Sic Bo Master System - Image 1

​SB-H Landscape Sic Bo Master System

The SB-H is a landscape roadmap display system built by CTSOK for Sic Bo (Tai Sai) games. Leveraging the advantages of widescreen display, it presents Big/Small, Panther, and Triple data in a horizontal layout, carrying 40% more historical data on a single screen than traditional portrait displays.

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Core Technology: Triple-Dice Point Distribution Heatmap

The SB-H features CTSOK's unique Triple-Dice Heatmap technology, presenting the appearance frequency of each die's 1-6 points in a real-time 3x6 matrix heatmap. Players can instantly see which die is currently "hot" (high frequency for a certain point), enabling more precise betting decisions.

Differentiators

Triple-Dice Heatmap: 3x6 matrix real-time display of each die's point frequency, hot and cold at a glance

Triple Bonus Countdown: Dynamic countdown and current prize pool display when Triple bonus accumulates, creating urgency

Landscape Widescreen Optimization: 16:9 widescreen horizontal layout, 40% more historical data on the same screen

Big/Small Roadmap: Standard Big/Small road real-time tracking, consecutive Big/Small trends clearly visible

Panther Tracking: Independent统计 of Panther (all three dice same) intervals, with "Panther expectation value"标注

Derived Road Analysis: Big Eye Boy, Small Road, and Cockroach Road analysis modes adapted for Sic Bo data

Parameter

Specification

Supported Game

Sic Bo (Tai Sai)

Display Orientation

Landscape

Road Types

Big/Small, Panther, Triple

Heatmap

3x6 triple-dice point distribution matrix

Triple Countdown

Dynamic prize pool + countdown

Historical Capacity

40% more than portrait displays

Derived Roads

Big Eye Boy, Small Road, Cockroach

Power Consumption

< 50W (typical)


Widescreen Sic Bo Roadmap Display

SB-H is designed for Sic Bo tables that need a wider and more readable result display. Its landscape layout allows Big/Small results, Triple records, Panther tracking, and historical data to be shown in a more horizontal structure.

Compared with traditional portrait displays, the landscape format gives operators more room to present recent results and trend information on one screen. This is useful for Sic Bo tables where players need to follow multiple result categories at the same time.

The display structure keeps the main game history visible while leaving space for heatmap data, bonus information, and derived road analysis.

Triple-Dice Heatmap Analysis

The SB-H uses a 3x6 Triple-Dice Heatmap to show the appearance frequency of each die point in real time.

Instead of only showing the final total result, the system breaks down the three dice individually. This allows players and staff to see which dice points are appearing more frequently during the current game period.

For example, if one die frequently lands on a certain point, the heatmap can highlight that point as a hotter result area. This makes the display more useful than a simple Big/Small result board.

Display AreaFunction
Dice 1 frequencyShows point distribution from 1 to 6
Dice 2 frequencyTracks hot and cold points separately
Dice 3 frequencyDisplays individual dice behavior
Heatmap color layerHighlights high-frequency and low-frequency points

Big/Small Roadmap Tracking

SB-H supports Big/Small roadmap tracking for Sic Bo tables. The system can display consecutive Big or Small results, recent result direction, and current table trend movement.

This helps players follow the game history more clearly without manually counting results from previous rounds.

The Big/Small roadmap can be placed as the main display layer, while heatmap and bonus information remain available in supporting areas of the screen.

Panther and Triple Result Tracking

Panther and Triple results are important visual points in Sic Bo games. SB-H can track these results independently from the main Big/Small roadmap.

The system can show Panther intervals, Triple appearance records, and related result frequency. When a Panther or Triple result appears, the display can make the event more noticeable through visual prompts or dedicated result markers.

This helps keep rare result information organized and easier to review during live table operation.


Triple Bonus Countdown Display

SB-H includes a Triple Bonus Countdown area for tables that use accumulated bonus or promotional prize pool features.

The display can show current prize pool information, countdown status, and bonus-related prompts in a clear visual format. This helps create a stronger sense of timing and attention around Sic Bo bonus events.

Operators can adjust the countdown display according to table rules, promotion periods, or room presentation needs.

Derived Road Analysis for Sic Bo

SB-H can adapt derived road analysis methods such as Big Eye Boy, Small Road, and Cockroach Road for Sic Bo result data.

This gives the display more depth than a basic result history screen. Players can view not only Big/Small outcomes but also additional derived trend patterns based on recent game history.

The derived road section can be configured according to the table’s display style, allowing operators to balance information density and readability.

Landscape Layout for More Historical Data

The landscape screen layout allows SB-H to present more historical data across the width of the display.

This is useful for Sic Bo tables where players want to review recent results, Big/Small patterns, Panther intervals, and Triple records without switching screens.

The wider format helps reduce crowding and makes the display easier to read from different positions around the table.


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